The Ultimate Airsoft Sniper Guide
"When you're on the trigger of a sniper rifle, you're not going to wonder what it's like to be God; God's going to wonder what it's like to be you."--WWII Sniper School instructor
The Ultimate Airsoft Sniper Guide
The purpose of this guide is to provide a detailed description of the role of an airsoft sniper, and to dispel illusions that many new (and experienced) players have about the role. Sniping isn't the glamorous role that many people think that it is, because they've watched too many movies, nor is it an easy role where people just camp and wait for targets to wander by. Snipers are among the most experienced and hardest working players on the field, and are not to be confused with the many noobs running around with bolt-action sniper rifles (BASR's) and store-bought ghillies. So what exactly is the airsoft sniper?
Introduction to Sniping
Snipers in airsoft can have a huge psychological impact on the opposition in both actual warfare and in airsoft. There's something about seeing your teammates get eliminated by an unseen assailant who is picking them off with precise, deliberate fire, that can be profoundly unnerving. Unlike other players, the sniper has the ability to pick and choose who gets eliminated. The skilled airsoft sniper will not necessarily engage every enemy that they see; they will often stalk and take specific targets for an overall tactical or strategic goal, or play many other roles. In airsoft, the sniper typically plays one of three roles:
1. Reconnaissance.
2. Target Elimination.
3. Squad Fire Support.
I want to go through and outline these roles and discuss the skills and tactics that help the airsoft sniper accomplish their goals. I will also discuss deployment of snipers as part of sniper teams. We'll start with recon.
Scouting/Recon
One of the most effective ways to deploy a sniper in airsoft is as a recon or scout element. A skilled sniper or sniper team is a valuable and effective tool for the team commander, and is often used to great effect in providing the squad with accurate intelligence. It is surprisingly rare in most airsoft games for a sniper to play an effective recon role, largely because of the misunderstanding of the sniper role. Most airsoft "snipers" that I have seen view their role purely in terms of target elimination, and operate almost entirely on their own, rather than part of the team. The most effective snipers, in my opinion, view their radios as being as important as their rifles. Although your rifle is your "life," the radio can be far more effective at eliminating the enemy. So, let's look at the different ways a sniper can be used in the scout/recon role.
Identification of Enemy Positions
This particular role can be engaged in at the same time as other sniper roles, and takes two forms, active and passive. In order to effectively accomplish this task, a sniper needs two tools; a map or grid of the area, and a radio. A pen, compass, and watch are also useful tools for the Scout/Sniper. On small fields, maps are not as helpful, but they can be very useful in larger skirmishes. I suggest using Google Earth or something similar to obtain a closeup printout of the area. You can then mark it off into grid squares (mark letters on one side, and numbers on the other). The commander and the sniper should both have a map. This allows the sniper to call in the location of the enemy with very precise referents when they make contact. You should include the following information when you call in an identification of an enemy position:
1. Location of the enemy force
2. Size of the enemy force
3. Movement direction and speed
4. Armament
5. Other important information
For instance, a call-in might sound like this:
Sniper: Hunter 1 to Alpha Lead, come in. Over.
Team Commander: Hunter 1, this is Alpha Lead, we read you. Over.
Sniper: Alpha Lead, I have enemy contact on Grid G4, Patrol formation, 4 tangos, moving at a walk, and traveling N by NW. They are armed with AEG's, and one springer rifle. Over.
A sniper should call in all enemy contact when tasked to recon, unless noise constraints prevent them from callin in contact immediately. Active identification of positions means the sniper is moving covertly around the map actively searching for enemy positions. Passive means the sniper has another task, but is calling in enemy positions upon making contact with the enemy (but not necessarily hard contact). If the sniper cannot call in positions immediately, or is under radio silence, they should mark down the locations on their map or logbook, and call it in later.
Identification of Strategic or Tactical Points
Much like in the previous role, the sniper should also stay alert for points that have strategic or tactical value. For instance, a spot might be ideal for an ambush, or might have good cover, or might be a suitable location for a forward base. A good airsoft sniper will know how to read the terrain to identify these types of locations. The sniper should mark or call in these locations. It is extremely useful for a squad to know good points to set or expect ambushes, for instance. You should include location, type of point, and landmarks to identify the point.
Assault Coordination
The above two tasks can help an airsoft sniper perform one of their most useful tasks: assault coordination. A sniper can use the aforementioned information to coordinate an assault or ambush. This may come in a number of different forms. First, you can help coordinate ambushes (or help your team avoid ambushes). This requires you to shadow the enemy force and guide your team into an ambushing or flanking position. You will typically stay in an observer position during the assault and provide precise target information, although your team may decide to use you for assault support as well. Second, you may help guide your team around the enemy forces, which may prove useful in capture the flag games, or if your team is heavily outnumbered. Knowing enemy locations and potential ambush points is often critical to the survival of your team in these types of situations.
A sniper or sniper team used effectively in an airsoft battle can turn the tide with good information. Stay alert for intel that can help your team. Recon is one of the easiest ways for a sniper to be useful to their team in airsoft, although it requires that the sniper not be trigger happy. When playing recon, it is best for the sniper to avoid firing their weapon at all. If you simply must fire, be sure to have a complete picture of the situation. There's nothing worse than firing at a lone enemy, only to find out that he wasn't actually alone. A recon element is, naturally, most effective when the enemy has no idea that he or she is there. If you give away your position, it is hard to predict how the enemy will respond and move, and that can lose you the game. But sometimes you need to take a more active role, or come into hard contact with the enemy. At this point, the sniper moves into their second role.
"The average rounds expended per kill with the M16 in Vietnam was 50,000. Snipers averaged 1.3 rounds. The cost difference was $2300 v. 27 cents."--A sign outside the USMC Sniper School.
Target Elimination
One of the main (and, in airsoft, most glamorous) roles of a sniper is in directly eliminating the opposition. A sniper is particularly effective at this task because they are capable of delivering precise aimed fire at their targets, and making their shots count. This characteristic of sniping is part of what makes a good airsoft sniper one of the most feared players on the field. I want to go over the main types of targets that a sniper typically engages, and the associated tactics that help an airsoft sniper accomplish this task. There are three types of targets that a sniper typically engages:
1. Targets of Opportunity
2. Strategic or Tactical Targets
3. Snipers
Targets of Opportunity
Targets of opportunity are the most common type of targets engaged by the average airsoft sniper. In this particular account of a sniper's role, the sniper goes out in search of any enemy to engage, rather than hunting a specific target. A sniper may employ one of three tactics to help them eliminate targets of opportunity.
First, a sniper may choose to lie in wait for enemies to pass by. This particular tactic is often called "camping," and is generally very safe, but not the most effective tactic for getting kills, since most airsoft games tend to be fairly fast paced. Many airsofters also view this tactic as cheating or unfair. It is fairly easy ro do, and requires two main skills--camouflage and the ability to pick a good spot. Camouflaging is heavily discussed in other guides in the Sniper Manual, so I will focus on what kinds of spots to pick.
A good ambush/camping point requires at the very least a clear line of sight for a reasonable distance so that you can take advantage of the extra range of a bolt-action sniper rifle. Other important features include location, in terms of probability of enemy contact (PEC), cover, elevation, and exfiltration routes. For instance, a good ambush point would be one that overlooks a game trail in a heavily forested area, or another area with a lot of brush or other vegetation (such as a riparian zone). Elevated areas open up a wider range of shots, and permit longer range shots. Cover, such as fallen logs, rocks, bushes, etc, can also be important if the enemy returns fire, or is trying to discover your location. Finally, you should have at least two routes to exfiltrate the spot, preferably under cover or otherwise hidden from enemy view. It is critical to keep your location hidden. Okay, so what happens when you make contact with the enemy?
OT:" you should have at least two routes to exfiltrate the spot," prob mo lang d2 is if nakita ka ng kasama mo at akala kalaban friendlyfire ang aabutin mo,na lage nangyayari sa akin