| PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? | |
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abis Master Gunnery Sergeant
Number of posts : 3871 Age : 40 Location : 074 Job : free lancer Forum XP points : 7570 Registration date : 2007-07-13
| Subject: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Wed Aug 22, 2007 10:26 pm | |
| can we also adapt such roles in paintball?since medyo similar? at maeenhance ang capability ng player sa choosing nya ng role... example roles are: SQUAD COMMANDER:The Commander must become a master of strategy – the initial plan is his responsibility. But, he must stay flexible enough to tailor the plan to fit the developing tactics of the battlefield. Perhaps, the toughest part of command is hanging back and letting others "take point." Out front is no place for the Commander and his team makes sure he's securely in the rear. However, a great Commander knows that his men need to see him put his ass on the line on occasion. So, when the moment's ripe, the Commander doesn't hesitate to get in the thick with his buddies. The Commander is smart, well-liked and he communicates clearly and frequently with his guys. He is the brain of the team and the team performs like a dark symphony of mayhem when the Commander is on his game. LIGHT RIFLEMAN:When you've hammered the enemy's line thin, all it takes is a fast, hard stab to break through. For those times when you need someone bunkered, you call the Light Rifleman to streak through the gap and break their backs. He is the guts and glory boy -- called for when your team's getting their flank-thing on, ordered on point when you're covering ground, and handed the flag when it's time to make the last run. He's fast and light and he doesn't mind having his butt hanging in the wind. When it comes to buildings and bunkers, he's the close quarters specialist. His paintgun is short, light and maneuverable and it spends a lot of time getting shoved into dark corners. The Dagger's an action junkie, and it's a good thing, because he ends up in the shit more than anyone. MEDIUM RIFLEMAN:The Light Riflemen pivot off him, the Heavy Gunners tee off his base of fire and the Commander relies on him to anchor the team's position. Even though he can (and sometimes does) pull a flanking maneuver, he more often sets the center and trades punches with the enemy position. While he's keeping the bad guys occupied, his flankers and snipers are moving in for the quick, side-door kill. Since he spends a lot of time assaulting and trading fire, the Medium Rifleman plays best with a low-profile paintgun that lays flush against the ground. He carries enough paint to justify a full vest and, as with all positions, his radio is his lifeline to the team. The team couldn't function without the Sabre and his challenge is to master all positions. Because, when it really hits the fan, he's the one who will be holding center and covering for his fallen buddies. HEAVY RIFLEMAN:The Heavy Rifleman unleashes a sustained rate of fire that freezes the opposition's battle line while lighter elements of his team maneuver for advantage. He's the perfect man for defending the flag or hammering on the opposition's base. With an enormous load of paint and a fully automatic paintgun, the Broadsword isn't the fastest-moving member of his squad. But, when he gets into position, he provides a hefty base of fire that carves a path for his buddies who will be assaulting. Heavy Riflemen don't always score the most kills, but they are crucial to attacks on entrenched defenses – the same defenses that can cause a squad to bog down in a frustrating stalemate. Most paintball games end in a ball-for-ball standoff, so it's amazing that more paintball teams don't employ bunker-busting Heavy Riflemen. If you want to be part of your team's solution to the standoff, grab a big bag of paint and join the corps of the Broadsword. HEAVY GUNNER:The fully equipped Heavy Gunner can raise many kinds of hell; he can hammer through any amount of brush, mercilessly pound defensive fortifications to clear for an assault and throw clouds of artillery-like long balls into far-distant clumps of enemy. Much hated by the walk-ons and much loved by his team, the Heavy Gunner looks, sounds and smack-talks like death incarnate. All hail the king! SNIPER:Like an alligator silently cruising his domain, the sniper slips into ambush position then waits. Some snipers push the envelope of paintball ballistics to fire off long, aimed shots. Others use superior camo and stealth to take targets up close and personal. In either case, the paintball sniper turns fieldcraft and marksmanship to his advantage. While others attempt to power their way across the field, the sniper outplays the opposition on the strength of his wits. Patience is a minimum requirement and practice is a must. Even the term "sniper" is controversial among woodsballers. Some claim that, since paintball guns have no real long-range potential, that a paintball sniper is a contradiction in terms. Paintball snipers know, however, that it takes much more than long shots to call yourself a sniper. Victory on the field comes in the wake of stealth and mental discipline – attributes that non-snipers know little about. such roles might be very effective lalo na if may teamwork,sometimes lonewolving is not effective not unless you are a very skilled player and one of the ELITE(parang si idol..gets nyo na si idol kung sinu yun ) *we must not just rely on the "question","san kayo?" "sinu d2 sinu iikot?" "sinu sa harap", coz i just oberve others volunteer but end up gettin hit immediately while the other flanking side is wating for reinforcement yun pala wala ng reinforcement... hope this works...hindi lang puro laro at sugod d2 at sugod dun takbo d2 takbo dun tago d2 tago dun...baon d2 baunan dun..putukan d2 putukan dun ahihihihihi ...para ring basketball yan we need couch... outdoor basketball hindi indoor huh? mga fafis need spotter naman dyan oh ako shooter ops FTB na toh | |
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Tupa Advisor
Number of posts : 1976 Age : 62 Forum XP points : 7710 Registration date : 2007-07-11
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 10:42 am | |
| Thanks for the idea/suggestion. Sige, this week-end gawin natin ito. Dapat din kasi maaga kayo dumating para magawa natin itong mga gusto nyo. Pag dumarating kasi paisa-isa kaya mahirap magplano. Ang nangyayari skirmish na walang planohan para lang makalaro na kaagad iyong mga naunang dumating. | |
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TooTsY Private
Number of posts : 231 Forum XP points : 6161 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 10:43 am | |
| in my opinion, to fully exploit these roles, we need proper comm equipment. otherwise, we would just be relying on pure instinct. we need to know, how much more of the enemy is left, if the sector is clear (so the others could advance), if it's a friendly crouched in the bushes in front of you.. etc. essentially, without comms we'd just be waiting it out.. but i guess, with a small playing field, it is not really a necessity. but wouldn't it be nice to know when you could abandon cover, know exactly where your opponent is (if spotted by friendlies), know precisely how many more of your opponents are left, know exactly where to pass without drawing fire... etc. etc. etc. (***hayy, wishful thinking.. ) here's a quick primer on field communications: Radio Communications in a Tactical Environment (Kornkob) Armies have struggled with coordinating their actions, particularly with units not in direct sight, ever since military elements were organized from the club wielding mobs of our distant ancestors.
The invention of man portable radio sets introduced in the middle of the 20th century began to allow some of the larger elements (brigade or company and above) start to communicate. This allowed coordinated action across a very large area, even across continents. Quickly it became apparent that, in the crucible of combat, unless careful protocols were followed communication would rapidly deteriorate into a series of misunderstandings and garbled messages.
This problem became even more critical when radios became small, simple and inexpensive enough to provide communication capability to every soldier. The personal nature of combat at the squad and fireteam level, with little to nothing to insulate the individual troop from the frenetic pace and energy of action, the very act of sending and receiving communication can overload the senses.
Over time a protocol has evolved that allows even individual soldiers to effectively communicate over the radio, even during the worst firefight. While the specifics of radio protocol do vary from country to country and even unit to unit, there are some general principles that are fairly ubiquitous.
• THINK THEN SPEAK: Knowing what you want to say before you key the microphone is important. • KISS – Keep it Simple and Short: Complex, gregarious communication via radio is to be avoided. Messages should be simple and concise. • USE PERIODS: You need to remember to tell others when you are done speaking to avoid interruptions and prompt responses. ***i guess i always remember KISS as Keep it Simple, Stupid! | |
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abis Master Gunnery Sergeant
Number of posts : 3871 Age : 40 Location : 074 Job : free lancer Forum XP points : 7570 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 11:50 am | |
| we might also include hand signals here and if magkaroon man ng radio.. ang may hawak ng radio yung squad leaders tapos nakahookup sila sa commander...pero mahal ata ang radio.... *pang big event ang radio's pwede naman siguro hand signals ahihihi | |
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krap Field Marshals
Number of posts : 876 Age : 39 Location : City Pines Of Baguio Job : Chef Forum XP points : 6204 Registration date : 2007-07-11
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 11:52 am | |
| May I Just Recommend Na Hand Signals Na Lang. This Is The Best Since Ang Radio Maingay. | |
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abis Master Gunnery Sergeant
Number of posts : 3871 Age : 40 Location : 074 Job : free lancer Forum XP points : 7570 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 11:57 am | |
| - Tupa wrote:
- Thanks for the idea/suggestion. Sige, this week-end gawin natin ito. Dapat din kasi maaga kayo dumating para magawa natin itong mga gusto nyo. Pag dumarating kasi paisa-isa kaya mahirap magplano. Ang nangyayari skirmish na walang planohan para lang makalaro na kaagad iyong mga naunang dumating.
sir maybe we can arrange na magkaroon ng travelling time like 9-930am travelling time tapos 9:45-10am start ang laro. *oh mga fafis nakita nyo sinabi ni sir dods agahan daw natin para matupad mga suggestions and also including the scenarios suggested;) OT:@sir tootsy fafi:we might also include hand signals here and if magkaroon man ng radio.. ang may hawak ng radio yung squad leaders tapos nakahookup sila sa commander...pero mahal ata ang radio.... *pang big event ang radio's pwede naman siguro hand signals ahihihi | |
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TooTsY Private
Number of posts : 231 Forum XP points : 6161 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 12:24 pm | |
| pwede hand signals, pag ung squad eh a few feet/meters apart.. like i said, since we're playing on relatively small playing fields, i guess it would be inappropriate. tsaka.. wishful thinking lang (ganda lang coordination pag meron) lalo na pag tig-isa! wow! anyway, dream on... | |
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Zephyr Cadet 1st Year
Number of posts : 44 Age : 37 Forum XP points : 6153 Registration date : 2007-07-16
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 6:03 pm | |
| I've seen hand signals used effectively in actual play..it helps a lot. radioing is a great idea during tournaments, if we are playing in large areas...but in small areas, it can actually give you away..if we must have them...(radios)..then only a handful should be allowed to hold them..using radios would require us also to memorize the number codes.
mmmmaganda din kung may scouts, tsaka interdiction riflemen..hehehe...(daggers, sabres, broadswords, flanks, heavy gunners...etc...hehehe) Yun lang, a lot of the newbies like me are still looking for their roles..
Teamwork can beat the best lone wolf!....buti na lang kateam natin siya...hekhekhek:lol: | |
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krap Field Marshals
Number of posts : 876 Age : 39 Location : City Pines Of Baguio Job : Chef Forum XP points : 6204 Registration date : 2007-07-11
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 6:22 pm | |
| Radio?? I Think No One Can Afford This Radio, Maliban Na Lang Sa Talagang May Kaya (Like TooTsy ) Since Ang Commander Ang May Hawak Ng Radio Eh Di Sir TooTsy Kaw Na Lang Ang Squad Leader Di Ba??? Para Naman Sa Mahirap At Dukha Na Katulad Ko Hand Signal Na Lang Di Ba?? Madali Lang Namang Ma Memorize Ang Mga Yan Eh Even Basics Lang Muna Eh Since Wala Pa Namang BIG EVENT SA BUHAY NG BAG Eh Di Hand Signal... | |
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Resbak Lance Corporal
Number of posts : 367 Age : 41 Forum XP points : 6142 Registration date : 2007-07-30
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Thu Aug 23, 2007 6:35 pm | |
| waw oki 2 ahh parang basketball
pero nice work sir abis | |
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TooTsY Private
Number of posts : 231 Forum XP points : 6161 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 7:39 am | |
| - KrApNiKnIL wrote:
- Radio?? I Think No One Can Afford This Radio, Maliban Na Lang Sa Talagang May Kaya (Like TooTsy ) Since Ang Commander Ang May Hawak Ng Radio Eh Di Sir TooTsy Kaw Na Lang Ang Squad Leader Di Ba???
Para Naman Sa Mahirap At Dukha Na Katulad Ko Hand Signal Na Lang Di Ba?? Madali Lang Namang Ma Memorize Ang Mga Yan Eh Even Basics Lang Muna Eh Since Wala Pa Namang BIG EVENT SA BUHAY NG BAG Eh Di Hand Signal... Awts sir, di po ako mayaman, just so happens i am a hobbyist, and radio communications used to be a passion of mine. sir yobski used to be in radio too, according to his post in Callsign Etymology. Come on sir krap, wag mo sabihing di mo afford un eh 4 na ata baril mo. pano mo kami i hand signal kung sniper ka na, at ala ka na sa field of vision namin. hehehehe... but i guess, we could do without comms.. just wishing.. hehehehhe | |
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yobski3131 Forum Police
Number of posts : 2523 Forum XP points : 7349 Registration date : 2007-07-19
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 12:31 pm | |
| airsoft is not a contact sport basketball is a contact sport | |
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abis Master Gunnery Sergeant
Number of posts : 3871 Age : 40 Location : 074 Job : free lancer Forum XP points : 7570 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 12:37 pm | |
| post edited no pm receive thanx anyways
magpapatulong sana ako isang puzzle | |
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krap Field Marshals
Number of posts : 876 Age : 39 Location : City Pines Of Baguio Job : Chef Forum XP points : 6204 Registration date : 2007-07-11
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 12:38 pm | |
| Nyay Even Though I Am A Sniper Pwede Ko Pa Rin Gamitin Ang Secondary Ko My Navy/Pistol Tsaka Hindi Naman Ako Pwedeng Maging Leader ng Squad Cuz' Loner Ako Sir Iniiwan Ko yung Mga Kasama Ko Pag Alam Kung Nasa Gitna Na Ako Ng Game Field. Ang Suggest Ko Lang Sir Hand Signals, Kahit Basics Lang Naman ^_^ | |
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abis Master Gunnery Sergeant
Number of posts : 3871 Age : 40 Location : 074 Job : free lancer Forum XP points : 7570 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 12:42 pm | |
| i suggest we divide spam squad into two, one flanker unit(consist of snipers and knows how to go stealth) and one gunner units(kasama ang mainforce or ang fam squad they will act as a diversionary while the flanking units together wit the ikot boys are makin the move) | |
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Tupa Advisor
Number of posts : 1976 Age : 62 Forum XP points : 7710 Registration date : 2007-07-11
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 3:05 pm | |
| Meron ako for sale na mga radio sa shop. if everyone agrees, i can sell the radio to the group at a very low price so that during games, we can use this. We can assign squad leaders and they will be the ones responsible for the radio and their squads. Anyway, lets discuss this at the next general assembly. | |
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Zephyr Cadet 1st Year
Number of posts : 44 Age : 37 Forum XP points : 6153 Registration date : 2007-07-16
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 9:53 pm | |
| - abis wrote:
- i suggest we divide spam squad into two, one flanker unit(consist of snipers and knows how to go stealth) and one gunner units(kasama ang mainforce or ang fam squad they will act as a diversionary while the flanking units together wit the ikot boys are makin the move)
Good idea..we could do this..after all, a lot of my kapamilyas don't make ikot anyway.... hehehe..don't have the stamina for it, myself. We could try to squeeze in some interdiction tactics, if we can...I'll talk with my kuya and cuz | |
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abis Master Gunnery Sergeant
Number of posts : 3871 Age : 40 Location : 074 Job : free lancer Forum XP points : 7570 Registration date : 2007-07-13
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 10:01 pm | |
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navyseal33 Gunnery Sergeant
Number of posts : 1399 Age : 43 Forum XP points : 6166 Registration date : 2007-07-18
| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? Fri Aug 24, 2007 10:21 pm | |
| - abis wrote:
- i suggest we divide spam squad into two, one flanker unit(consist of snipers and knows how to go stealth) and one gunner units(kasama ang mainforce or ang fam squad they will act as a diversionary while the flanking units together wit the ikot boys are makin the move)
SPAM SQUAD... start na natin organize squad bukas, para maging good example naman tayo sa BAG Ü | |
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abis Master Gunnery Sergeant
Number of posts : 3871 Age : 40 Location : 074 Job : free lancer Forum XP points : 7570 Registration date : 2007-07-13
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| Subject: Re: PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? | |
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| PLS READ:ROLES IN PLAYING AIRSOFT...can we adapt this? | |
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